Professor Heinz Wolff’s Gravity: Review

Physics today is a fashionable theme. Once CellFactor was striking with realistically torn fabric (like Mirror’s Edge already in 2009) and myriads of flying boxes;In Crazy Machines 2, there were experiments using Ageia accelerators with a separate point, and the rest of the game filling, although it did not use the strength of the newfangled adapter, was also unquestioningly obeyed by the physical model. World of Goo, Crayon Physics, Armadillo Run;The trend is clear – the modeling of real physics not only adds realism in games (recall the GRAW, at least), but also allows you to create interesting, complex and various puzzles, the solution of which tells not only logical thinking, but also life experience. How the beam should fall, where the ball will roll, how to press this "final" button? Unlike World of Goo Gravity There is no core idea – rather, a small lesson and laboratory work in one pretty package.

Professor Wolf

So what is the goal of the game? Everything is simple – at every level there is "Magic" button that must be clicked to open the next level. Moreover, it doesn’t matter how exactly the button will be pressed: whether her ball, a trolley, some kind of transparent ball, or even the support of the newly erected bridge, which will collapse at the right time, will affect. This is an undeniable plus of games – an unobvious solution to many situations. For example, in order to move the ball to the other end of the game field, you will have to choose the right tilt and position of the T-shaped beam, although at the level there is a place that is like a stencil suitable for its shape. The game slips standard solutions, but they are erroneous initially – you have to think tightly and look for bypass paths and loopholes. It is reliably known that all levels are passable, although some require truly serious thoughts. Even at the very beginning, at the second ten, the player is no longer allowed to relax – the training course is over, easy life too.

Along the way, with new levels open "Pesary puzzles". There is no goal (therefore "sandbox") – https://gingerparrot.co.uk/pags/how-to-register-and-create-an-account-at-20bet-casino-step-by-step-guide-for-new-players.html the player can arrange a feast of gravity from the proposed elements, but such a rampant fantasy as, for example, in Crazy Machines 2 cannot be found here.

So who is this professor Wolf? Most of all, he is known as a radio and TV presenter. He led The Great Egg Race (analogue "Landfills", where participants need to solve some technical problem only by improvised means) and Great Experiments. The most memorable feature of the professor is a bright German accent. However, in the game you will not hear his voice – the figure of the professor is talking "bubbles" text, as in comics. Besides, Hinz Wolf specializes in biology, not physics, so that his person does not carry any interesting references – only the desire to play on a recognizable character.

Solid set of puzzles with a physical bias. Dip, drop, dump, roll – gravity will come to the rescue. But that’s all on this – no frills in the manner of World of Goo or a variegated variety Crazy Machines There is no. Even the complexity of tasks does not give the game a vital variety – so we advise you to use short sessions. So "Gravity" He will not have time to get bored.

Pros: Interesting and complex puzzles.
Cons: small duration;monotony.

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top