Professor Heinz Wolff’s Gravity: Review
Physics today is a fashionable theme. Once CellFactor was striking with realistically torn fabric (like Mirror’s Edge already in 2009) and myriads of flying boxes;In Crazy Machines 2, there were experiments using Ageia accelerators with a separate point, and the rest of the game filling, although it did not use the strength of the newfangled […]
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